Ghosts and cults in Jeopardy. Too much crime in Maurtia Falls. I don't know where they've assigned you to live, but I would get out of those cities if you can.
Just quirks of their collective personalities, I guess.
I don't know why Maurtia Falls is the way that it is. But Jeopardy, by all imPort accounts, wasn't here two years ago. It showed up out of nowhere, and has been strange ever since.
I don't know of any cities being added besides Jeopardy, but that's exactly how it went when Jeopardy showed up. The rest of the cities have all been here for much longer.
I don't know too much about this world but I'd like to research the history of it, learn more of the differences in events between my world and this one.
If that's the case, has anyone sent you Ken Kaneki's notes yet? They're a bit out of date, but he did a good job compiling information for the years he was here, and beforehand.
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[ He has to be sassy. It's part of his charm. What little charm he has. ]
I've been fine. This month has been relatively quiet, as far as this world's weirdness goes.
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I'm glad to hear that. I've found that these cities can be confusing enough without anything else involved.
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Is there any reason why those two cities have issues?
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I don't know why Maurtia Falls is the way that it is. But Jeopardy, by all imPort accounts, wasn't here two years ago. It showed up out of nowhere, and has been strange ever since.
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[ He sends a link. ]
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Do you know if there are other compilations?
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If there's something I can do for you let me know.
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